I spent much of my career promoting objects. I wrote Thinking in C++ and Thinking in Java, served on the C++ Standards Committee for its first eight years, and toured the world giving object-oriented programming (OOP) presentations. When I say I have come to doubt that objects should be the default, it is not an outsider’s complaint.
This part of the book is about design patterns, most of which assume objects and inheritance. First, however, I want to question how much of that machinery you need. This chapter adapts my PyCon 2023 talk, Rethinking Objects, and my StrangeLoop presentation Polymorphism Unbound.
Languages evolve to fit their environment. A feature that looks strange now usually made sense for the problem, and the hardware, of its time. Consider the origin of OOP.
Simula introduced objects in the 1960s to model simulations: a system is a set of things that interact. Not everything in Simula was an object. The language still had standalone functions. It was a compiled, statically typed language, so the discipline later named the Liskov Substitution Principle (LSP) fit naturally.
Smalltalk took the other path: everything is an object, and you act on them only by sending messages, always late-bound. Smalltalk was emphatically dynamic: you built a program at runtime by finding the closest existing object and inheriting from it to add behavior. That style guarantees nothing about substitutability.
C++ drew from Simula. Objects were optional, and it brought object-oriented programming and exceptions into the mainstream.
Java drew from Smalltalk. Everything lives inside a class, even when all you need is a function. Java is statically compiled, so substitutability matters, yet it encouraged reusing code by inheriting implementation, and that reuse pulls in the other direction.
Newer languages backed away from inheritance. Rust, Swift,
Go, and Kotlin lean on data structures over deep class
hierarchies. They favor immutability. Rust makes bindings
immutable by default. Swift and Kotlin encourage immutability
through let and val (Go has no general
immutability). They compose data structures instead of
inheriting implementation. They let code live outside classes,
so one function can serve many types instead of becoming a
method on each. The industry has been quietly walking back from
“everything is an object” and from implementation
inheritance.
The Liskov Substitution Principle (LSP) says that an object of a subtype must work anywhere code expects an object of its base type. A subclass may add behavior, but it must honor the base class contract. An override may accept more than the base does but never less. It returns a result the caller can use where it expects the base’s result, and raises no surprising exceptions. When subclasses obey it, code you write against the base class works unchanged on any of them. That obedience makes polymorphism, and patterns like the Template Method, safe. A statically typed compiler can check that an override’s signature stays compatible. It cannot check whether the override behaves the way the base class declares. The base class calls a method and trusts every subclass to stand in for the base.
Python has no such compiler, but the line between what a tool
checks and what it cannot falls in the same place. A type
checker reads an override’s signature and reports one that no
longer fits, especially when @override
marks the intent. No tool reads the behavior behind the
signature, so a subclass can break the base class contract while
matching its signature perfectly. The interpreter runs such code
without objection, and it may or may not fail at runtime:
# lsp_violation.py
from dataclasses import dataclass, field
from typing import ClassVar, override
@dataclass
class Stack:
items: list[int] = field(default_factory=list)
def push(self, item: int) -> None:
self.items.append(item)
@dataclass
class BoundedStack(Stack):
limit: ClassVar[int] = 2
@override
def push(self, item: int) -> None:
if len(self.items) >= self.limit:
raise OverflowError("Stack is full")
super().push(item)
def fill(stack: Stack, count: int) -> int:
for n in range(count):
stack.push(n)
return len(stack.items)
print(fill(Stack(), 5))
#: 5
try:
fill(BoundedStack(), 5)
except OverflowError as e:
print(e)
#: Stack is fullBoundedStack.push() takes the same argument and
returns the same type, so @override holds and
ty reports nothing. fill() takes a
Stack, which never refuses a push(),
so a BoundedStack handed to it raises an exception
on the third item. The subclass matches the signature and breaks
the contract behind it.
No tool catches this, but a test can. This chapter writes
such tests twice later on, for guarantees no type checker sees:
test_plugged.py pins down
that a getter’s copy holds, and test_immutable.py pins
down that a frozen field refuses assignment. The same pattern
covers substitutability: a test written against
Stack’s contract, run against
BoundedStack too, would have caught
fill() failing on the third item.
Substitutability is one thing OOP promised that no tool can check. OOP made four promises: encapsulation, behavior bundled into the object as methods, reuse through inheritance, and polymorphism. The next sections take them one at a time, and ask of each what Python delivers and what it costs.
The first OOP promise is encapsulation: hide the data, expose it only through methods you control. Python hides a field with a leading underscore and a read-only property. That hiding is weaker than it looks. A getter that returns a mutable object hands the caller a reference to the underlying internals:
# leaky.py
from dataclasses import dataclass
@dataclass
class Bob:
name: str = "Bob"
class Leaky:
def __init__(self, numbers: list[int]) -> None:
self._numbers = numbers # "Private" by convention
self._bob = Bob()
@property
def numbers(self) -> list[int]:
return self._numbers
@property
def bob(self) -> Bob:
return self._bob
if __name__ == "__main__":
leaky = Leaky([1, 2])
# The same object
print(leaky.numbers is leaky._numbers)
# Both mutate "private" internals through the getters:
leaky.numbers.append(999)
leaky.bob.name = "Ralph"
print(leaky.numbers, leaky.bob)
#: True
#: [1, 2, 999] Bob(name='Ralph')Encapsulation with private fields and getters still leaks.
The is check shows the mechanism: the getter
returns no view or snapshot of the list, but a reference to the
list, the identical object the underscore hides. Python’s
return hands out references, never copies. The
property blocks reassigning numbers, but cannot
stop the caller from mutating the list it returns.
You can stop the leak by copying everything a getter returns. Copying works, but every getter must remember to copy, and so must every getter in every subclass, forever:
# plugged.py
from copy import deepcopy
from dataclasses import dataclass
@dataclass
class Bob:
name: str = "Bob"
class Plugged:
def __init__(self, numbers: list[int]) -> None:
self._numbers = numbers
self._bob = Bob()
@property
def numbers(self) -> list[int]:
# Isolate by returning a copy
return self._numbers.copy()
@property
def bob(self) -> Bob:
return deepcopy(self._bob)
if __name__ == "__main__":
plugged = Plugged([1, 2])
plugged.numbers.append(999) # Mutates the copy
plugged.bob.name = "Ralph" # Ditto
print(plugged.numbers, plugged.bob)
#: [1, 2] Bob(name='Bob')Now the internals are safe, but at a cost: private fields, getters, and defensive copies, all to stop other code from changing your data. And these copies plug only the outbound leak. The constructor stores the caller’s own list, so the caller can still mutate the internals through that reference. A fully defensive class must copy on the way in as well.
A @dataclass version of Plugged
trims the constructor, but its generated __repr__
prints _numbers and _bob directly,
leaking the internals yet again.
The two getters also copy differently, and the difference is
its own trap. list.copy() is shallow: it
duplicates the container but shares the elements. That sharing
is safe here because the elements are immutable
ints. Bob gets
deepcopy(), which recursively copies everything the
object references, the conservative choice when a field’s own
fields might be mutable. A shallow copy of a list of
Bobs plugs nothing: the caller’s copy of the list
still holds your actual Bobs.
The test confirms the defensive copy holds. Mutating the returned list leaves the original untouched:
# test_plugged.py
from plugged import Plugged
def test_defensive_copy_prevents_the_leak() -> None:
plugged = Plugged([1, 2])
plugged.numbers.append(999) # Mutates only a copy
assert plugged.numbers == [1, 2]Encapsulation exists only because of mutability. If the data
cannot change, you have nothing to protect. If you freeze it,
the whole apparatus disappears. That argument covers only the
mutation reason for encapsulation. A second reason survives
freezing: representation hiding, so the internal type can change
later without breaking callers. A public frozen field skips that
protection too. If you later swap numbers from a
tuple to some other sequence, every caller that
named tuple breaks. The fields are public, with no
getters and no copies:
# immutable.py
from dataclasses import dataclass
@dataclass(frozen=True)
class Bob:
name: str = "Bob"
@dataclass(frozen=True)
class Immutable:
numbers: tuple[int, ...]
bob: Bob
if __name__ == "__main__":
immutable = Immutable((1, 2), Bob())
print(immutable)
# immutable.numbers is a tuple, so it has no append.
# and .bob.name = "Ralph" raises FrozenInstanceError.
#: Immutable(numbers=(1, 2), bob=Bob(name='Bob'))The frozen object refuses mutation:
# test_immutable.py
import dataclasses
import pytest
from immutable import Bob, Immutable
def test_frozen_cannot_be_mutated() -> None:
immutable = Immutable((1, 2), Bob())
with pytest.raises(dataclasses.FrozenInstanceError):
# Frozen, so the assignment fails:
setattr(immutable.bob, "name", "Ralph")The test goes through setattr() because the type
checker rejects immutable.bob.name = "Ralph".
frozen=True is the defense that holds at runtime,
against code the type checker never saw.
Two quiet changes in the listing do as much work as
frozen=True: numbers is a
tuple, not a list, and
Bob carries frozen=True too.
frozen=True is shallow. It stops assignment to the
fields of Immutable itself, but it cannot stop
mutation inside a field that is itself mutable. If you declare
the field as a list instead, the leak reopens:
# frozen_leaky.py
from dataclasses import FrozenInstanceError, dataclass
from exceptions import expect
@dataclass(frozen=True)
class FrozenLeaky:
numbers: list[int] # A mutable field in a frozen class
fl = FrozenLeaky([1, 2])
fl.numbers.append(999) # frozen=True does not stop this
print(fl.numbers)
#: [1, 2, 999]
try:
fl.numbers = [] # type: ignore
except FrozenInstanceError as e:
print(e)
#: cannot assign to field 'numbers'
# A list field makes the whole instance unhashable
expect(TypeError, hash, fl)
#: [TypeError] unhashable type: 'list'Frozen guards the binding, not the object.
fl.numbers must keep pointing at the same list, and
attempting to rebind it raises an exception. But nothing stops
that list from changing, the identical leak Leaky
has. Hashing goes the same way. A frozen data class is hashable
only when every field it holds is hashable, so
hash(fl) raises a TypeError and a
FrozenLeaky cannot be a dict key. The listing shows
all three side by side: frozen=True catches the
rebinding, while the mutation and the failed hash get past it.
That is why immutable.py needs both
the tuple and the frozen Bob.
Immutability pays off only when it goes all the way down.
Data Classes as Types makes the fuller case for frozen data classes.
The second OOP promise is behavior inside the object, as
methods. But a method is only a function whose first argument is
the object. Compare a method distance_to() to a
function distance() that does the same thing:
# point_distance.py
from dataclasses import dataclass
from math import sqrt
@dataclass(frozen=True)
class Point:
x: float
y: float
def distance_to(self, other: Point) -> float: # Method
return sqrt((other.x - self.x) ** 2
+ (other.y - self.y) ** 2)
def distance(a: Point, b: Point) -> float: # Free function
return sqrt((b.x - a.x) ** 2 + (b.y - a.y) ** 2)
if __name__ == "__main__":
# A 3-4-5 right triangle
p1, p2 = Point(3, 0), Point(0, 4)
print(p1.distance_to(p2))
# The method, as a function
print(Point.distance_to(p1, p2))
print(distance(p1, p2))
#: 5.0
#: 5.0
#: 5.0The middle call shows the method called as if it were a free
function. When you fetch it from the class instead of from an
instance, distance_to is an ordinary function, and
the call passes p1 as the first argument.
p1.distance_to(p2) is shorthand for that call. The
dot fills in self. The function reads the same and
computes the same, and it has one advantage: it can live outside
Point. The method keeps one advantage of its own:
p1. shows every operation Point
supports, a discoverability the free function does not
offer.
A function outside any class can work on anything shaped like
a point. A Protocol describes that shape, and any
type with matching attributes satisfies it, without inheritance.
That matching is structural
typing. When someone hands you a type that does not fit, you
adapt it by composition, not inheritance:
# distance_protocol.py
from dataclasses import dataclass
from math import sqrt
from typing import Protocol
class Coord(Protocol):
@property
def x(self) -> float: ...
@property
def y(self) -> float: ...
def distance(a: Coord, b: Coord) -> float:
return sqrt((b.x - a.x) ** 2 + (b.y - a.y) ** 2)
@dataclass(frozen=True)
class Point:
x: float
y: float
@dataclass(frozen=True)
class Pair: # Suppose you are handed this, with no x or y
a: float
b: float
@dataclass(frozen=True)
# Adapter: uses composition, not inheritance
class PairCoord:
pair: Pair
@property
def x(self) -> float:
return self.pair.a
@property
def y(self) -> float:
return self.pair.b
if __name__ == "__main__":
print(distance(Point(3, 0), Point(0, 4)))
print(distance(PairCoord(Pair(3, 0)),
PairCoord(Pair(0, 4))))
#: 5.0
#: 5.0Point and PairCoord share no base
class. Both have x and y, and those
two attributes are all distance() requires.
Coord declares x and y as
properties rather than as bare x: float
annotations. A bare annotation in a protocol is a read-write
attribute, so an implementer must allow assignment to it.
Neither class here allows it: PairCoord computes
x from its Pair, and the frozen
Point rejects assignment to every field. Both
satisfy the property form, and both fail the annotation form.
Declare a protocol member read-only unless callers really do
write to it.
The third OOP promise is reuse through inheritance. In practice, implementation inheritance couples a subclass to its base in ways that are hard to undo:
# counting_list.py
from typing import override
class CountingList(list[int]):
def __init__(self) -> None:
super().__init__()
self.appends = 0
@override
def append(self, item: int, /) -> None:
self.appends += 1
super().append(item)
counted = CountingList()
counted.append(1)
counted.extend([2, 3])
print(len(counted), counted.appends)
#: 3 1list.extend() appends its items without calling
append(), so the count is wrong the moment anyone
uses the base class’s other method. The subclass is correct line
by line. It inherits an implementation and now depends on that
implementation’s details, a dependence no signature records and
no type checker reports. That dependence is the fragile base
class problem: a base class cannot change its own internals
without risking every subclass that came to depend on them.
Composition answers it by delegation. Hold a list instead of being one, and expose only what you meant to expose:
# counting_box.py
from dataclasses import dataclass, field
@dataclass
class CountingBox:
items: list[int] = field(default_factory=list)
appends: int = 0
def append(self, item: int) -> None:
self.appends += 1
self.items.append(item)
def extend(self, more: list[int]) -> None:
for item in more:
self.append(item)
box = CountingBox()
box.append(1)
box.extend([2, 3])
print(len(box.items), box.appends)
#: 3 3Nothing arrives from a base class, so no inherited method
slips past the counter. CountingBox forwards every
operation by hand. CountingList inherits dozens it
didn’t write, and gets one wrong. Composition still allows the
counting bug. If you write extend() as
self.items.extend(more) instead of going through
append(), the count is wrong again. What changes is
where the bug lives: in the class you read, rather than in
list internals hidden behind
CountingList.
Composition does more than repair a broken subclass. A type holds other types as fields, and frozen instances compare by value and work as keys:
# composition.py
from dataclasses import dataclass
@dataclass(frozen=True)
class Name:
first: str
last: str
@dataclass(frozen=True)
class Address:
city: str
postal: str
@dataclass(frozen=True)
class Contact: # A Contact has a Name and an Address
name: Name
address: Address
c = Contact(
Name("Gerald", "Spigot-Farthingale"),
Address("Sodding-on-the-Wold", "12345")
)
print(c.name)
#: Name(first='Gerald', last='Spigot-Farthingale')
print(c.address)
#: Address(city='Sodding-on-the-Wold', postal='12345')
twin = Contact(
Name("Gerald", "Spigot-Farthingale"),
Address("Sodding-on-the-Wold", "12345")
)
print(c == twin) # Value equality, field by field
#: True
# Hashable, so it works as a dict key
print({c: "value"}[c])
#: valueContact inherits nothing, and gains no methods
it did not request. It holds a Name and an
Address, and those types stay usable on their own.
The arrangement has a cost: changing one city means rebuilding
the Address and then the Contact. The
General Form of replace() makes that rebuild
routine. The equality check and the dictionary lookup are the
payoff. Two contacts built from equal parts are equal, and the
whole structure hashes, because value equality and hashing
follow from the fields rather than from a base class.
The fourth OOP promise is polymorphism.
Polymorphism means that a function parameter accepts more than one type. Inheritance is only one way to get there. The questions are which types the parameter accepts and what the function may do with them.
Type theory defines three kinds of polymorphism. Christopher Strachey’s 1967 lecture notes, Fundamental Concepts in Programming Languages, named the first two, parametric and ad-hoc. Cardelli and Wegner added the third, subtyping, in 19851.
Subtype polymorphism is what the four subsections
below demonstrate. One function accepts any type that fits a
shape, and each subsection defines that shape differently: an
ABC the type inherits, a method an Any
parameter calls at runtime, a Protocol the type
matches structurally, or a union the match
statement covers. You write one function. The type varies
underneath it.
Parametric polymorphism is a single implementation
for multiple types. Static
Types’s first[T] and Box[T] show
this. One body works for any T. The type checker
infers the concrete type behind T at each call
site.
With ad-hoc polymorphism (typically function
overloading), a different implementation handles each type,
and the argument’s type selects which one runs. Python’s version
of ad-hoc polymorphism is @overload, which lets one
function name have multiple typed signatures over a single
implementation that branches at runtime:
# overload_example.py
from typing import overload
@overload
def stringify(value: int) -> str: ...
@overload
def stringify(value: list[int]) -> list[str]: ...
def stringify(value: int | list[int]) -> str | list[str]:
if isinstance(value, list):
return [str(v) for v in value]
return str(value)
if __name__ == "__main__":
print(stringify(42))
print(stringify([1, 2, 3]))
#: 42
#: ['1', '2', '3']Each @overload line is a declaration for the
type checker, not a function that runs. Only the last, unmarked
definition executes. stringify(42) checks as
returning str, and
stringify([1, 2, 3]) checks as returning
list[str], even though both calls run the same
branching body.
singledispatch
is ad-hoc polymorphism’s other Python form. It uses genuinely
separate functions per type, instead of one function branching
internally.
The classic object-oriented example uses an abstract base class:
# shapes_oo.py
import math
from abc import ABC, abstractmethod
from dataclasses import dataclass
from typing import override
class Shape(ABC):
@abstractmethod
def area(self) -> float: ...
@dataclass(frozen=True)
class Rectangle(Shape):
length: float
width: float
@override
def area(self) -> float:
return self.length * self.width
@dataclass(frozen=True)
class Circle(Shape):
radius: float
@override
def area(self) -> float:
return math.pi * self.radius**2
if __name__ == "__main__":
for shape in [Circle(1.0), Rectangle(3.0, 4.0)]:
print(round(shape.area(), 4))
#: 3.1416
#: 12.0Inheriting from ABC makes Shape
abstract. You cannot instantiate it, and
@abstractmethod forces every subclass to define
area().
With dynamic typing, any type works as long as it has the necessary methods. No shared base class or declared set of types constrains the parameter, and the only validity check comes at runtime, when the call runs:
# dynamic_typing.py
from dataclasses import dataclass
from typing import Any
@dataclass(frozen=True)
class Bicycle:
id: str
def display(self) -> str:
return f"Bicycle {self.id}"
@dataclass(frozen=True)
class Glider:
size: int
def display(self) -> str:
return f"Glider {self.size}"
def show(t: Any) -> str:
return t.display()
if __name__ == "__main__":
for item in (Bicycle("Bob"), Glider(65)):
print(show(item))
#: Bicycle Bob
#: Glider 65show() accepts anything because t’s
type is Any, a different thing from
object. If you pass it something without a
display() method, the call raises an exception when
the line runs. If you use t: object (the safe top
type), show() fails the type checker because
object has no display() method.
Any switches the type checker off for
t, so any type passes. Each Any
parameter moves you back into dynamic typing.
Protocol
re-establishes static typing:
# protocols_typed.py
from typing import Protocol
from dynamic_typing import Bicycle, Glider
class Displayable(Protocol):
def display(self) -> str: ...
def show(t: Displayable) -> str:
return t.display()
if __name__ == "__main__":
for item in (Bicycle("Bob"), Glider(65)):
print(show(item))
#: Bicycle Bob
#: Glider 65A structural type describes the required shape, and the type checker verifies it ahead of time. Dynamic typing and protocols are the same idea, checked at different times.
An abstract base class is nominal (named), so a type joins by inheriting from it. The subclass’s own source declares membership, and the base can carry shared implementation for its children. A protocol is structural, so it works with any type that has matching members, including types in libraries you cannot edit. The type’s author need not hear that your protocol exists. That independence is why this chapter emphasizes protocols. It has a cost. Nothing in a class’s own source names the protocols it satisfies, so you cannot grep a codebase for every type that implements one, the way you can search for subclasses of a base class. Protocols connect pieces without requiring any piece to change.
Because membership is structural, one class can satisfy any
number of protocols at once, with no inheritance graph
connecting them. Each protocol names only the shape it needs.
Nothing forces Invoice below to acknowledge
Priced, Serializable, or
Describable.
Classic multiple inheritance has the diamond problem. If two base classes trace back to a common ancestor, Python resolves which version to call with C3 linearization, its method resolution order (MRO). The choice is deterministic, never ambiguous, but a deep hierarchy still makes it easy to lose track of which method runs. Protocols avoid the question: with no inheritance graph, there is nothing to linearize. Satisfying three of them costs nothing more than having the three methods:
# multi_protocol.py
import json
from dataclasses import asdict, dataclass
from typing import Protocol
class Priced(Protocol):
def total(self) -> float: ...
class Serializable(Protocol):
def to_json(self) -> str: ...
class Describable(Protocol):
def describe(self) -> str: ...
@dataclass(frozen=True)
class Invoice:
amount: float
customer: str
def total(self) -> float:
return self.amount
def to_json(self) -> str:
return json.dumps(asdict(self))
def describe(self) -> str:
return f"Invoice for {self.customer}"
def charge(item: Priced) -> float:
return item.total()
def persist(item: Serializable) -> str:
return item.to_json()
def audit(item: Describable) -> str:
return item.describe()
if __name__ == "__main__":
invoice = Invoice(19.99, "Ada")
print(charge(invoice))
print(persist(invoice))
print(audit(invoice))
#: 19.99
#: {"amount": 19.99, "customer": "Ada"}
#: Invoice for AdaInvoice inherits from object alone,
yet charge(), persist(), and
audit() each accept it, because each only checks
the one method it needs.
That same structural check has a blind spot. Two unrelated protocols can share a method name and signature by coincidence, and nothing distinguishes them:
# protocol_collision.py
from dataclasses import dataclass
from typing import Protocol
class Priced(Protocol):
def total(self) -> float: ...
class Weighted(Protocol):
def total(self) -> float: ...
@dataclass(frozen=True)
class Package:
weight_kg: float
def total(self) -> float:
return self.weight_kg # Weight, not a price
def charge(item: Priced) -> float:
return item.total()
if __name__ == "__main__":
package = Package(4.5)
print(charge(package)) # Silently treated as a price
#: 4.5ty accepts package as a
Priced argument without complaint, and
charge() returns 4.5, silently
treating a weight as a price. The type checker matches the shape
correctly. The mismatch lives in what the number means, and no
type checker sees that.
A distinct type per concept could close this gap.
typing.NewType looks like the natural fix:
# newtype_boundary.py
from typing import NewType
UserId = NewType("UserId", int)
def lookup(uid: UserId) -> str:
return f"user-{uid}"
if __name__ == "__main__":
print(lookup(UserId(42)))
# ty: expected "UserId", found "Literal[42]":
print(lookup(42)) # type: ignore
#: user-42
#: user-42Without the # type: ignore, ty
rejects the second call. UserId and
int are different types to the type checker. The
same distinction would separate Priced from
Weighted in protocol_collision.py if
total() returned a Price or a
Weight instead of a bare float.
NewType is only an aid during type checking. It
builds no wrapper object. At runtime it is the identity
function, so UserId(42) is 42:
# test_newtype_boundary.py
from newtype_boundary import UserId
def test_newtype_has_no_runtime_effect() -> None:
assert UserId(42) == 42
assert type(UserId(42)) is intNothing in that test can fail. The NewType
protection lives in the type checker alone. Passing a raw
int where a signature says UserId
raises no exception. In newtype_boundary.py, the
# type: ignore silences that diagnostic so the
rejected call can run anyway. Data
Classes as Types takes the other route. A frozen dataclass
with a validating __post_init__ enforces the
distinction at runtime too, at the cost of a constructor call
instead of a bare literal.
A protocol also sharpens what the Liskov Substitution Principle does and does not guarantee. Satisfying a protocol is a shape claim: the methods exist, with the correct signatures, and the type checker verifies that half of the contract. The other half is semantic. A method must also behave the way callers expect. For example, return a description rather than raise an exception, finish rather than block, describe the object rather than change it. No type checker sees that half. Substitution is safe only when both halves work, whether membership comes from inheriting a base class or matching a protocol.
Another approach uses a union and a match,
introduced in Pattern
Matching. The shapes become immutable data, and one free
function handles all the cases, with no base class and no
overridden methods. The type checker ensures that the match
covers every shape. Here is shapes_oo.py modified to
use pattern matching:
# shapes_match.py
import math
from dataclasses import dataclass
from typing import assert_never
@dataclass(frozen=True)
class Rectangle:
length: float
width: float
@dataclass(frozen=True)
class Circle:
radius: float
type Shape = Rectangle | Circle
def area(shape: Shape) -> float:
match shape:
case Rectangle(length=length, width=width):
return length * width
case Circle(radius=radius):
return math.pi * radius**2
case _:
assert_never(shape)
if __name__ == "__main__":
shapes: list[Shape] = [Circle(1.0), Rectangle(3.0, 4.0)]
for shape in shapes:
print(round(area(shape), 4))
#: 3.1416
#: 12.0Adding a new shape is easier in the OOP version because you
write one class. Adding a new operation over all shapes is
easier in the pattern matching (functional) version, where the
operation is one new function rather than a new method on every
class. The exhaustiveness check covers the other direction.
Adding a member to the Shape union leaves every
existing match incomplete, and
assert_never() turns each one into a type checker
error naming the shape you missed.
The OOP approach assumes you add types more often than operations, and that assumption often fails. This trade-off is the expression problem from Pattern Matching. Multiple Dispatching and Visitor explore it further.
Polymorphism removes the most common conditional, the
None check. A parameter typed T | None
reintroduces that check everywhere the parameter appears. Here a
logger is optional, so the function guards each logging
call:
# optional_logger.py
from dataclasses import dataclass, field
@dataclass
class ListLogger:
lines: list[str] = field(default_factory=list)
def log(self, message: str) -> None:
self.lines.append(message)
def total(prices: list[float],
logger: ListLogger | None = None) -> float:
result = 0.0
for price in prices:
result += price
if logger is not None:
logger.log(f"added {price}, total {result}")
return result
if __name__ == "__main__":
print(total([1.5, 2.5]))
logger = ListLogger()
print(total([1.5, 2.5], logger), len(logger.lines))
#: 4.0
#: 4.0 2The type checker correctly insists on the guard. Without it,
total() calls .log() on
None and raises an AttributeError. The
None branch does nothing. Doing nothing is
behavior, and behavior belongs in an object.
The Null Object pattern replaces “absent” with an object whose behavior is neutral. If you give the do-nothing case a class, the optional parameter becomes required, with a default:
# null_logger.py
from typing import Final, Protocol
from optional_logger import ListLogger
class Logs(Protocol):
def log(self, message: str) -> None: ...
class NullLogger:
def log(self, message: str) -> None:
pass
SILENT: Final[NullLogger] = NullLogger()
def total(prices: list[float],
logger: Logs = SILENT) -> float:
result = 0.0
for price in prices:
result += price
logger.log(f"added {price}, total {result}")
return result
if __name__ == "__main__":
print(total([1.5, 2.5]))
logger = ListLogger()
print(total([1.5, 2.5], logger), len(logger.lines))
#: 4.0
#: 4.0 2total() decides nothing about logging.
NullLogger defines silence once, instead of every
call site defining it. The parameter’s type also improves.
Logs is a protocol, so any logger fits, and no
caller sees a | None. Because
NullLogger is stateless, one shared
SILENT instance serves the whole program, and it is
safe as a default argument value. The standard library includes
this idea as logging.NullHandler, and the maze in
Simulation points
every doorless direction at one shared EDGE room,
so movement code never checks for None.
Null objects stand in for “nothing to do,” not
None’s “nothing there.” Sometimes a caller must
notice absence, like a lookup that can fail or a required value
that may be missing. In these cases, use T | None,
or return Result,
so the type forces callers to face the missing case.
If every caller handles absence with the same neutral behavior, centralize that behavior in a null object. If any caller branches differently, then absence is information, and it belongs in the type.
None of this means objects are a mistake. A class is a clean namespace with dot-completion. A class guarantees initialization. As a data class it generates equality and representation, and hashing when frozen.
OOP also normalized the idea of types, which Data Classes as Types takes further. If you avoid implementation inheritance, the payoff for using types is tremendous.
Start with functions and data. When a program truly needs an object, it tells you: you are passing the same data into every function, or bundling behavior with state. Compare the two on a running balance:
# balance_functions.py
def deposit(balance: float, amount: float) -> float:
return balance + amount
def withdraw(balance: float, amount: float) -> float:
if amount > balance:
raise ValueError("Insufficient funds")
return balance - amount
if __name__ == "__main__":
balance = 100.0
balance = deposit(balance, 50.0)
balance = withdraw(balance, 30.0)
print(balance)
#: 120.0Every call threads balance through, and every
call site must remember to capture the return value. If you drop
one reassignment, the next call silently uses the old balance.
An object closes that gap:
# balance_object.py
from dataclasses import dataclass
@dataclass
class Account:
balance: float = 0.0
def deposit(self, amount: float) -> None:
self.balance += amount
def withdraw(self, amount: float) -> None:
if amount > self.balance:
raise ValueError("Insufficient funds")
self.balance -= amount
if __name__ == "__main__":
account = Account(100.0)
account.deposit(50.0)
account.withdraw(30.0)
print(account.balance)
#: 120.0deposit() and withdraw() know where
the state lives, so no call site can forget to thread it
through. account. also lists every operation the
object supports, the dot-completion this section opened with.
This is what “bundling behavior with state” buys: one place
holds the state, and every method that changes it lives next to
it. OOP is useful, sometimes. But not everywhere, all the
time.
Many of the design patterns in this part of the book arose to work around limitations of older object-oriented languages. Read them through the lens of this chapter. For each pattern, ask whether you need the objects and the inheritance, or whether immutable data, a function, and a protocol already solve the problem.
leaky.py, add a
tags: list[str] field to Leaky,
exposed through a @property the same way
numbers is, and demonstrate the same leak by
mutating the list you get back. Then plug the leak the way plugged.py plugs
numbers and bob.immutable.py, change
numbers: tuple[int, ...] to list[int],
and the construction to Immutable([1, 2], Bob()).
Show that ty check still passes, that
append() works, and that
hash(immutable) now raises a
TypeError, so the frozen instance can no longer be
a dict key. Restore the tuple. Who, then, must make
immutability go all the way down?protocol_collision.py,
define Price = NewType("Price", float) and
Weight = NewType("Weight", float), change
Priced.total() to return a Price,
Weighted.total() to return a Weight,
and Package.total() to return a
Weight. Run ty check and read the
error it reports for charge(package). Then say what
still goes wrong at runtime if someone deletes the
annotations.distance_protocol.py, add
a third class, Triple, with fields a,
b, c (no x or
y), and an adapter TripleCoord that
exposes x as a and y as
b, ignoring c. Confirm
distance() works on a TripleCoord with
no change to distance() itself.shapes_match.py, add a new
shape, Square(side: float), to the
Shape union, add its case to
area(), and confirm ty check still
passes. Then temporarily comment out the new case
and observe what assert_never() causes the type
checker to report.null_logger.py, write a
second null-object style class, NullCache, whose
get(key) always returns None and whose
set(key, value) does nothing, following the same
shape as NullLogger.counting_list.py, count
__setitem__ as well, then find a second
list method that changes the contents without going
through either override. Rewrite CountingList to
hold a list instead of inheriting from one, and show that the
counts are now correct for every route in.lsp_violation.py, make
BoundedStack obey the Liskov Substitution Principle
without removing the limit: keep the base contract that
push() always succeeds, and expose “full” some
other way. Then say what you gave up, and whether
BoundedStack should have been a subclass of
Stack at all.